A complete introduction to Fruit Ninja Kinect clone
The author Wang Rui is an experienced OpenGL / Kinect developer in China, I have known him for a long time. Last month, he recommends me reviewing his recent book on Kinect development.
Augmented Reality with Kinect is a mini book published by Packt. In the beginning, it introduce Microsoft Kinect SDK with C++ language. And then demonstrates how to build a Fruit Ninja Kinect clone from scratch. What I like about the book is it’s very self contained on the topic. It covers every details. Considering its small size, it does a great job.
However, it also has several problems:
- The title is not consistent with the content. Fruit Ninja is not a typical Augmented Reality application. I am looking forward to seeing more Augmented Reality demos from the book.
- Too much details on OpenGL rendering. I would prefer a rendering library that hides every OpenGL functions from the reader. Because these unnecessary details could easily distract the beginners and make them frustrated.
I would give it a score 3 / 5.