The complete WebGL Insights book: 23 chapters from 42 authors and 25 technical reviewers.
https://github.com/WebGLInsights/WebGLInsights.github.io/releases/download/v1.0/WebGL.Insights.-.Patrick.Cozzi.pdf
Table of Contents
I. WebGL Implementations
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ANGLE: A Desktop Foundation for WebGL
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Mozilla’s Implementation of WebGL
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Continuous Testing of Chrome’s WebGL Implementation
II. Moving to WebGL
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Getting Serious with JavaScript
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Emscripten & WebGL
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Data Visualization with WebGL: from Python to JavaScript
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Teaching an Introductory Computer Graphics Course with WebGL
III. Mobile
- Bug-Free and Fast Mobile WebGL
IV. Engine Design
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WebGL Engine Design in Babylon.js
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Rendering Optimizations in the Turbulenz Engine
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Performance and Rendering Algorithms in Blend4Web
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Sketchfab Material Pipeline: From File Variations to Shader Generation
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glslify: A module system for GLSL
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Budgeting Frame Time
V. Rendering
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Deferred Shading in Luma
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HDR Image-Based Lighting on the Web
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Real-Time Volumetric Lighting for WebGL
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Terrain Geometry - LOD Adapting Concentric Rings
VI. Visualization
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Data Visualization Techniques with WebGL
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hare3d - Rendering Large Models in the Browser
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The BrainBrowser Surface Viewer: WebGL-based Neurological Data Visualization
VII. Interaction
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Usability of WebGL Applications
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Designing Cameras for WebGL Applications
终于可以把我的盗版 pdf 删了,换成正版的。(总觉得哪里不太对)
vinjn.com - Democratizing Visual Computing